Check out this game if: you’re looking for a quick game with a some complexity but still some luck.
This game stands out because: there are a lot of ways to gain (and loose) points. Every player will have multiple good options every turn, but picking the correct one is more luck than skill. A lot of luck makes this a good family game, but the little complexities make this less atractive for “new to gaming” families.
1. High on player interaction.
2. Plays up to 5 people nicely.
3. Almost no down time (turns are either simultaneous or quick).
4. The end of the game can be very exciting.
5. Concept of the game is easy and plays quickly.
1. The player interaction is always contentious.
2. Low component quality (be careful with those cards, they damage easily).
3. Not getting the cards you want may make you feel cheated.
Brief Overview: This game combines drafting and hand management.
Every player is trying to gain the most points. To gain victory points, you need to move your marker on the player boards. To move your token, you need to play cards. To gain and play cards, you draft small piles of cards with everyone else playing.
|Number of Players||3-5|
|Inclusive (no elimination)||★★★☆☆|
Versions: There is only one version, but there are many drafting games: 7 Wonders, Sushi go, and Fairy Tale -to name a few.
Teaching Advice: At first this game looks very simple (and and for some it is) but this game contains a couple mechanisms that some people might not be familiar with.
Start teaching this game with the easiest concept. Set up the boards and explain how playing certain cards will move your marker up the track. Then show the advantages of moving up each track. While explaining the tracks, point out the reset rounds for each track (be sure to point out the scroll because it’s easy to forget this rule). Finally, explain the drafting mechanism and end of turn/game rules.
Link to Video Youtube.
Link to Medieval Academy on Amazon