★★★½☆ Lanterns; the Gods love lanterns (obviously) and it’s up to you to light their favorite colors (obviously).

Buy this game if: you’re looking for an eye-catching game that is fairly friendly, but still has some strategy. 

This game stands out because: every player can benefit from every turn (anytime a player puts a tile on the board you get a card). Additionally, this game is great because it looks good on the table and it has a fun/unique theme.

1. Simple game to teach, and quick to start playing.
2. Little down time (every player can participate every turn).
3. Multiple ways to score and earn cards gives each player the chance to think creatively
4. Kids can play (but adults will have an obvious advantage -if you want to play competitively)
5. Game is colorful and looks great when played.
6. No player elimination.

1. Not a lot of depth gives this game a little lower replayability.
2. Changing card colors may cause some players to take a while on their turn.
3. Plays 3 to 4 players nicely, but 4 is the limit and 2 is a little clunky.

Brief Overview:
In this game you score points by making dedications (card combinations). You get cards by placing tiles on the board -simple right?

On a player’s turn, he/she places a tile into the play area. Colors do not need to match (although you get a bonus if they do), but tiles need to touch at least one other tile in the play area. With the tile played, every player gets a card of the color lantern closest to them. At this point, players may also trade in their cards for dedication points.

Number of Players 2-4
Age 8+
Time 30 mins
Friendly ★★☆☆☆
Teachable ★★★☆☆
Replayability ★★★☆☆
Creative Freedom ★★★★☆
Inclusive (no elimination) ★★★★★
Interaction ★★★★☆

Only one version of this game, but there are similar abstract games (like Latice, Indigo, and Qwirkle)

Teaching Advice:
First, explain that the goal is to get points and card combinations get you points (show the three different card combinations that earn points).

Next, show how to get cards. Before you shuffle the tiles, show how the play area will be setup at an angle -so that every player will have a side facing them directly (make sure to tell everyone that colors on tiles do not need to match -at least ten times). Then show how you collect cards based on the what color of the tile is facing.

Lastly, show how you get tokens and explain that two tokens lets you change the color of any card to any color (make sure to explain this is important, but not necessary)

Link to Video Tutorial.

Link to Lanterns on Amazon.

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